rsync
, please read its excellent man page.This is an old revision of the document!
Table of Contents
Goethe-HLR Cluster Usage
The Goethe-HLR is a general-purpose computer cluster based on Intel CPU architectures running Scientific Linux 7.6 and SLURM. Please read the following instructions and ensure that this guide is fully understood before using the system.
Login
An SSH client is required to connect to the cluster. On a Linux system the command is usually:
ssh <user_account>@goethe.hhlr-gu.de
You may receive a warning from the system that something with the security is wrong. We switched the old LOEWE Cluster IP to our new GOETHE Cluster. If you used the LOEWE Cluster in the past you receive a warning that something is wrong. This is related to the unique LOEWE key within the clientsoftware you use differs from the new unique GOETHE-HLR key. Just erase your old LOEWE key and everything is set.
If you may use Linux just look up
ssh-keygen -R
.
On Windows systems please use/install a Windows SSH client (e.g. PuTTY, or the Cygwin ssh package).
After your first login you will get the message, that your password has expired and you have to change it. Please use the password provided by CSC at the prompt, choose a new one and retype it. You will be logged out automatically. Now you can login with your new password and work on the cluster.
ulimit -t
on the command line. On a login node, any process that exceeds the CPU-time limit (e.g. a long running test program or a long running rsync) will be killed automatically.
Environment Modules
There are several versions of software packages installed on our systems. The same name for an executable (e.g. mpirun) and/or library file may be used by more than one package. The environment module system, with its module
command, helps to keep them apart and prevents name clashes. You can list the module-managed software by running module avail
on the command line. Other important commands are module load <name>
(loads a module) and module list
(lists the already loaded modules). For instance, if you want to work with Intel MPI, run module load mpi/intel/2020.0
If you want to know more about module commands, the module help
command will give you an overview.
Compiling Software
You can compile your software on the login nodes (or on any other node, inside a job allocation). On Goethe-HLR several compiler suites are available. While GCC version 4.8.5 is the built-in OS default, you can list additional compilers and libraries by running module avail
:
- GNU compilers
- Intel compilers
- MPI libraries
For the right compilation commands please consider:
To compile and manage software which is not available under “module avail
” we recommend Spack. Please read this small introduction on how to use Spack on the Cluster. More information is available on the Spack
webpage.
Debugging
The TotalView parallel debugger is available on the Goethe-HLR cluster. Follow these steps to start a debugging session:
- Compile your code with your favored MPI using the debug option
-g
, e.g.mpicc -g -o mpi_prog mpi_prog.c
- Load the TotalView module by running
module load debug/totalview/2019.0.4
- Allocate the resources you need using salloc, e.g.
salloc -n 4 --partition=test --time=00:59:00
- Start a TotalView debugging session, e.g.
totalview
- Choose Debug a parallel session
- Choose your executable (mpi_prog), Parallel System (e.g. Intel MPI CSC or openmpi-m), number of tasks and load the session
Storage
There are various storage systems available on the cluster. In this section we describe the most relevant:
- your home directory
/home/<group>/<user>
(NFS, slow), - your scratch directory
/scratch/<group>/<user>
(parallel file system BeeGFS, fast), - the non-shared local storage (i.e. only accessible from the compute node it's connected to, max. 1.4 TB, slow) under
/local/$SLURM_JOB_ID
on each compute node - and the two (slow) archive file systems
/arc01
and/arc02
(explained at the end of this section).
Please use your home directory for small permanent files, e.g. source files, libraries and executables.
By default, the space in your home directory is limited to 10 GB and in your scratch directory to 5 TB and/or 800000 inodes (which corresponds to approximately 200000+ files). You can check your homedir and scratch usage by running the quota
command on a login node.
If you need local storage on the compute nodes, you have to add the --tmp
parameter to your job script (see SLURM section below). Set the amount of storage in megabytes, e.g. set --tmp=5000
to allocate 5 GB of local disk space. The local directory (/local/$SLURM_JOB_ID
) is deleted after the corresponding job has finished. If, for some reason, you don't want the data to be deleted (e.g. for debugging), you can use salloc
instead of sbatch
and work interactively (see man salloc
). Or, one can put an rsync
at the end of the job script, in order to save the local data to /scratch
just before the job exits:
... mkdir /scratch/<groupid>/<userid>/$SLURM_JOBID scontrol show hostnames $SLURM_JOB_NODELIST | xargs -i ssh {} \ rsync -a /local/$SLURM_JOBID/ \ /scratch/<groupid>/<userid>/$SLURM_JOBID/{}
In addition to the “volatile” /scratch
and the permanent /home
, which come along with every user account, more permanent disk space (2 × N, where N ≤ 10 TB) can be requested by group leaders for archiving. Upon request, two file systems will be created for every group member, to be accessed through rsync
1), e.g. list the contents of your folder and archive a /scratch
directory:
rsync arc01:/archive/<group>/<user>/ ... cd /scratch/<group>/<user>/ rsync [--progress] -a <somefolder> arc01:/archive/<group>/<user>/
or, for arc02
:
rsync arc02:/archive/<group>/<user>/ ... cd /scratch/<group>/<user>/ rsync [--progress] -a <somefolder> arc02:/archive/<group>/<user>/
The space is limited by N on each of the both systems. Limits are set for an entire group (there's no user quota). The disk usage can be checked by running
df -h /arc0{1,2}/archive/<group>
on the command line. The corresponding hardware resides in separate server rooms. There is no automatic backup. However, for a user, a possible backup scenario is to backup his or her data manually to both storage systems, arc01
and arc02
(e.g. at the end of a compute job). Note: The archive file systems are mounted on the login nodes, but not on the compute nodes. So it's not possible to use the archive for direct job I/O. Please use rsync
as described above.
Although our storage systems are protected by RAID mechanisms, we can't guarantee the safety of your data. It is within the responsibility of the user to backup important files.
Running Jobs With SLURM
On our systems, compute jobs and resources are managed by SLURM (Simple Linux Utility for Resource Management). The compute nodes are organized in the partition (or queue) named general1
. There is also a small test partition called test
. Additionally we offer the use of some old compute nodes from LOEWE-CSC. Those nodes are organized in the partition general2
. You can see more details (the current number of nodes in each partition and their state) by running the sinfo
command on a login node.
Partition | Node type | GPU | Implemented |
---|---|---|---|
general1 | Intel Skylake CPU | none | yes |
general2 | Intel Ivy Bridge CPU Intel Broadwell CPU | none | yes yes |
gpu | AMD EPYC 7452 | 8x MI50 16GB | yes |
test | Intel Skylake CPU | none | yes |
Nodes are used exclusively, i.e. only whole nodes are allocated for a job and no other job can use the same nodes concurrently.
In this document we discuss several job types and use cases. In most cases, a compute job falls under one (or more than one) of the following categories:
For every compute job you have to submit a job script (unless working interactively using salloc
or srun
, see man page for more information). If jobscript.sh
is such a script, then a job can be enqueued by running
sbatch jobscript.sh
on a login node. A SLURM job script is a shell script which may contain SLURM directives (options), i.e. pseudo-comment lines starting with
#SBATCH ...
The SLURM options define the resources to be allocated for the job (and some other properties). Otherwise the script contains the “job logic”, i.e. commands to be executed.
Read More
The following instructions shall provide you with the basic information you need to get started with SLURM on our systems. However, the official SLURM documentation covers some more use cases (also in more detail). Please read the SLURM man pages (e.g. man sbatch
or man salloc
) and/or visit http://www.schedmd.com/slurmdocs. It's highly recommended.
The test Partition: Your First Job Script
You can use the (very small) test
partition for pre-production or tests. In test
you can run jobs with a walltime of no longer than two hours. In the following example we allocate 160 CPU tasks (i.e. 160 CPU threads on two nodes = 80 tasks per node) and 512 MB per task for 5 minutes (SLURM may kill the job after that time, if it's still running):
#!/bin/bash #SBATCH --job-name=foo #SBATCH --partition=test #SBATCH --nodes=2 #SBATCH --ntasks=160 #SBATCH --cpus-per-task=1 1) #SBATCH --mem-per-cpu=512 #SBATCH --time=00:05:00 #SBATCH --no-requeue 2) #SBATCH --mail-type=FAIL 3) srun hostname sleep 3
1) For SLURM, a CPU core (a CPU thread, to be more precise) is a CPU.
2) Prevent the job from being requeued after a failure.
3) Send an e-mail if sth. goes wrong.
The srun
command is responsible for the distribution of the program (hostname
in our case) across the allocated resources, so that 80 instances of hostname
will run on each of the allocated nodes concurrently. Please note, that this is not the only way to run or to distribute your processes. Other cases and methods are covered later in this document. In contrast, the sleep
command is executed only on the head2) node.
Although nodes are allocated exclusively, you should always specify a memory value that reflects the RAM requirements of your job. The scheduler treats RAM as a consumable resource. As a consequence, if you omit the --nodes
parameter (so that only the number of CPU cores is defined) and allocate more memory per core than there actually is on a node, you'll automatically get more nodes if the job doesn't fit in otherwise. Moreover, jobs are killed through SLURM's memory enforcement when using more memory than requested.
As already mentioned, after saving the above job script as e.g. jobscript.sh
, you can submit your job by running
sbatch jobscript.sh
on the command line. The job's output streams (stdout
and stderr
) will be joined and saved to slurm-ID.out
, where ID
is a SLURM job ID, which is assigned automatically. You can change this behavior by adding an --output
and/or --error
argument to the SLURM options.
Job Monitoring
For job monitoring (to check the current state of your jobs) you can use the squeue
command. Depending on the current cluster utilization (and other factors), your job(s) may take a while to start. You can list the current queuing times by running sqtimes
on the command line.
If you need to cancel a job, you can use the scancel
command (please see the manpage, man scancel
, for further details).
Node Types And Constraints
On Goethe-HLR four different types of compute nodes are available. There are
Number | Type | Vendor | CPU | GPU | Cores per CPU | Cores per Node | Hyper-Threads per Node | RAM [GB] |
---|---|---|---|---|---|---|---|---|
412 | dual-socket | Intel | Xeon Skylake Gold 6148 | none | 20 | 40 | 80 | 192 |
72 | dual-socket | Intel | Xeon Skylake Gold 6148 | none | 20 | 40 | 80 | 772 |
139 | dual-socket | Intel | Xeon Broadwell E5-2640 v4 | none | 10 | 20 | 40 | 128 |
112 | dual-socket | AMD | EPYC 7452 | 8x MI50 16GB | 32 | 64 | 128 | 512 |
In order to separate the node types, we employ the concept of partitions. We provide three partitions for the nodes, one for the Skylake CPU node, one for the Broadwell and one for the GPU nodes, furthermore we have a test partition. When running CPU jobs, you can select the node type you prefer by setting
Partition | Partition/feature | Node type | Implemented |
---|---|---|---|
general1 | #SBATCH --partition=general1 | Intel Skylake CPU | yes |
general2 | #SBATCH --partition=general2 #SBATCH --constraint=broadwell | Intel Broadwell CPU | yes |
gpu | #SBATCH --partition=gpu | AMD EPYC 7452 | yes |
test | #SBATCH --partition=test | Intel Skylake CPU | yes |
Per-User Resource Limits
On Goethe-HLR, you have the following limits for the partitions general1
and general2
:
Limit | Value | Description |
---|---|---|
MaxTime | 21 days | the maximum run time for jobs |
MaxJobsPU | 40 | max. number of jobs a user is able to run simultaneously |
MaxSubmitPU | 50 | max. number of jobs in running or pending state |
MaxNodesPU | 150 | max. number of nodes a user is able to use at the same time |
MaxArraySize | 1001 | the maximum job array size |
For the partition test
we have following limits:
Limit | Value | Description |
---|---|---|
MaxTime | 2 hours | the maximum run time for jobs |
MaxJobsPU | 3 | max. number of jobs a user is able to run simultaneously |
MaxSubmitPU | 4 | max. number of jobs in running or pending state |
MaxNodesPU | 3 | max. number of nodes a user is able to use at the same time |
GPU Jobs
Since december 2020 gpu nodes are part of the cluster. Select the gpu
partition with following command:
#SBATCH --partition=gpu
Hyper-Threading
On compute nodes you can use Hyper-Threading. That means, in addition to each physical CPU core a virtual core is available. SLURM identifies all physical and virtual cores of a node, so that you have 80 logical CPU cores on an Intel Skylake node, 40 logical CPU cores on an Intel Broadwell or Ivy Bridge node, and 24 logical CPU cores on a GPU node. If you don't want to use HT, you can disable it by adding
Node type | hyperthreading=OFF | #cores per node | hyperthreading=ON | #cores per node |
---|---|---|---|---|
Skylake | #SBATCH --extra-node-info=2:20:1 | 40 | #SBATCH --extra-node-info=2:20:2 | 80 |
Broadwell / Ivy Bridge | #SBATCH --extra-node-info=2:10:1 | 20 | #SBATCH --extra-node-info=2:10:2 | 40 |
AMD EPYC 7452 | #SBATCH --extra-node-info=2:32:1 | 64 | #SBATCH --extra-node-info=2:32:2 | 128 |
to your job script. Then you'll get half the threads per node (which will correspond to the number of cores). This can be beneficial in some cases (some jobs may run faster and/or more stable).
Bundling Single-Threaded Tasks
Note: Please also see the Job Arrays section below. Because only full nodes are given to you, you have to ensure, that the available resources are used efficiently. Please combine as many single-threaded jobs as possible into one. The limits for the number of combined jobs are given by the number of cores and the available memory. A simple job script to start 40 independent processes may look like this one:
#!/bin/bash #SBATCH --partition=general1 #SBATCH --nodes=1 #SBATCH --ntasks=40 #SBATCH --cpus-per-task=1 #SBATCH --mem-per-cpu=2000 #SBATCH --time=01:00:00 #SBATCH --mail-type=FAIL export OMP_NUM_THREADS=1 # # Replace by a for loop. ./program input01 >& 01.out & ./program input02 >& 02.out & ... ./program input40 >& 40.out & # Wait for all child processes to terminate. wait
In this (SIMD) example we assume, that there is a program (called program
) which is run 40 times on 40 different inputs (usually input files). Both output streams (stdout
and stderr
) of each process are redirected to a file N.out
. A job script is always executed on the first allocated node, so we don't need to use srun
, since exactly one node is allocated. Further we assume that the executable is located in the same directory where the job was submitted (that is the initial working directory).
If the running times of your processes vary a lot, consider using the thread pool pattern. Have a look at the xargs -P
command, for instance.
Job Arrays
If you have a lot of single-core computations to run, job arrays are worth a look. Telling SLURM to run a job script as a job array will result in running that script multiple times (after the corresponding resources have been allocated). Each instance will have a distinct SLURM_ARRAY_TASK_ID
variable defined in its environment.
Due to our full-node policy, you still have to ensure, that your jobs don't waste any resources. Let's say, you have 320 single-core tasks. In the following example 320 tasks are run inside a job array while ensuring that only 40-core nodes are used and that each node runs exactly 40 tasks in parallel.
#!/bin/bash #SBATCH --partition=general1 #SBATCH --nodes=1 #SBATCH --ntasks=40 #SBATCH --cpus-per-task=1 #SBATCH --mem-per-cpu=2000 #SBATCH --time=00:10:00 #SBATCH --array=0-319:40 #SBATCH --mail-type=FAIL my_task() { # Print the given "global task number" with leading zeroes # followed by the hostname of the executing node. K=$(printf "%03d" $1) echo "$K: $HOSTNAME" # Do nothing, just sleep for 3 seconds. sleep 3 } # # Every 40-task block will run on a separate node. for I in $(seq 40); do # This is the "global task number". Since we have an array of # 320 tasks, J will range from 1 to 320. J=$(($SLURM_ARRAY_TASK_ID+$I)) # Put each task into background, so that tasks are executed # concurrently. my_task $J & # Wait a little before starting the next one. sleep 1 done # Wait for all child processes to terminate. wait
If the task running times vary a lot, consider using the thread pool pattern. Have a look at the xargs -P
command, for instance.
OpenMP Jobs
For OpenMP jobs, set the --cpus-per-task
parameter. As usual, you should also specify a --mem-per-cpu
value. But in this case you have to divide the total RAM required by your program by the number of threads. E.g. if your application needs 8000 MB and you want to run 40 threads, then you have to set --mem-per-cpu=200
(8000/40 = 200). Don't forget to set the OMP_NUM_THREADS
environment variable. Example:
#!/bin/bash #SBATCH --partition=general1 #SBATCH --ntasks=1 #SBATCH --cpus-per-task=40 #SBATCH --mem-per-cpu=200 #SBATCH --mail-type=ALL #SBATCH --time=48:00:00 export OMP_NUM_THREADS=40 ./omp_program
MPI Jobs
Remember: Nodes are used exclusively. Each node has 40 CPU cores. If you want to run a lot of small jobs (i.e. where more than one job could be run on a single node concurrently), consider running more than one computation within a job (see next section). Otherwise it will most likely result in a waste of resources and will lead to a longer queueing time (for you and others).
See also: http://www.schedmd.com/slurmdocs/faq.html#steps
As an example, we want to run a program that spawns 80 Open MPI ranks and where 1200 MB of RAM are allocated for each rank.
#!/bin/bash #SBATCH --partition=general1 #SBATCH --ntasks=80 #SBATCH --cpus-per-task=1 #SBATCH --mem-per-cpu=1200 #SBATCH --mail-type=ALL #SBATCH --extra-node-info=2:20:1 #SBATCH --time=48:00:00 module load mpi/XXXX/.... export OMP_NUM_THREADS=1 mpirun -n 80 ./example_program
Combining Small MPI Jobs
As mentioned earlier, running small jobs while full nodes are allocated leads to a waste of resources. In cases where you have, let's say, a lot of 20-rank MPI jobs (with similar runtimes and low memory consumption), you can start more than one computation within a single allocation (and on a single node). Open MPI example (running two MPI jobs concurrently on a 40-core node):
#!/bin/bash #SBATCH --partition=general1 #SBATCH --nodes=1 #SBATCH --ntasks=40 #SBATCH --cpus-per-task=1 #SBATCH --mem-per-cpu=2000 #SBATCH --time=48:00:00 #SBATCH --mail-type=FAIL export OMP_NUM_THREADS=1 mpirun -np 20 ./program input01 >& 01.out & # Wait a little before starting the next one. sleep 3 mpirun -np 20 ./program input02 >& 02.out & # Wait for all child processes to terminate. wait
You might also need to disable core binding (please see the mpirun
man page, or when using MVAPICH2, set MV2_ENABLE_AFFINITY=0
). Otherwise the ranks of the second run will interfere with the first one.
Hybrid Jobs: MPI/OpenMP
MVAPICH2 example script (40 ranks, 6 threads each and 200 MB per thread, i.e. 1.2 GB per rank; so, for 40*6 threads, you'll get six 40-core nodes):
#!/bin/bash #SBATCH --partition=general1 #SBATCH --ntasks=40 #SBATCH --cpus-per-task=6 #SBATCH --mem-per-cpu=200 #SBATCH --mail-type=ALL #SBATCH --extra-node-info=2:20:1 #SBATCH --time=48:00:00 export OMP_NUM_THREADS=6 export MV2_ENABLE_AFFINITY=0 mpirun -np 40 ./example_program
Please note, that this is just an example. You may or may not run it as-it-is with your software, which is likely to have a different scalability.
You have to disable the core affinity when running hybrid jobs with MVAPICH2. Otherwise all threads of an MPI rank will be pinned to the same core. Our example now includes the command
export MV2_ENABLE_AFFINITY=0
which disables this feature. The OS scheduler is now responsible for the placement of the threads during the runtime of the program. But the OS scheduler can dynamically change the thread placement during the runtime of the program. This leads to cache invalidation, which degrades performance. This can be prevented by thread pinning.
Local Storage
On each node there is up to 1.4 TB of local disk space (see also Storage). If you need local storage, you have to add the --tmp
parameter to your SLURM script. Set the amount of storage in megabytes, e.g. set --tmp=5000
to allocate 5 GB of local disk space. The data in the local directory (/local/$SLURM_JOB_ID
) is automatically deleted after the corresponding batch job has finished.
The salloc Command
For interactive workflows you can use SLURM's salloc
command. With salloc
almost the same options can be used as with sbatch
, e.g.:
[user@loginnode ~]$ salloc --nodes=4 --time=0:45:00 --mem=100g --partition=test salloc: Granted job allocation 197553 salloc: Waiting for resource configuration salloc: Nodes node45-[002-005] are ready for job [user@loginnode ~]$
Now you can ssh
into the nodes that were allocated for the job and run further commands, e.g.:
[user@loginnode ~]$ ssh node45-002 [user@node45-002 ~]$ hostname node45-002.cm.cluster [user@node45-002 ~]$ logout Connection to node45-002 closed. ... [user@loginnode ~]$ ssh node45-003 [user@node45-003 ~]$ hostname node45-003.cm.cluster [user@node45-003 ~]$ logout Connection to node45-003 closed. ... [user@loginnode ~]$ ssh node45-005 [user@node45-005 ~]$ hostname node45-005.cm.cluster [user@node45-005 ~]$ logout Connection to node45-005 closed.
Or you can use srun
for running a command on all allocated nodes in parallel:
[user@loginnode ~]$ srun hostname node45-002.cm.cluster node45-003.cm.cluster node45-005.cm.cluster node45-004.cm.cluster [user@loginnode ~]$
Finally you can terminate your interactive job session by running exit
, which will free the allocated nodes:
[user@loginnode ~]$ exit salloc: Relinquishing job allocation 197553 [user@loginnode ~]$
Planning Work
By using the --begin
option it's possible to tell SLURM that you need the resources at some point in the future. Also, you might find it useful to use this feature for creating “user-mode reservations”. E.g.
- Submit a sleep job (allocate twenty intel20 nodes for 3 days), you can logout after running this command (but check the output of the squeue command first, if there is no corresponding pending job, then sth. went wrong):
$ sbatch --begin=202X-07-23T08:00 --time=3-0 --nodes=20 \ --partition=general2 --mem=120g \ --wrap="sleep 3d"
- Wait until the time has come (07/23/202X 8:00am or later, there is no guarantee, that the allocation will be made on time, but the earlier you submit the job, the more likely you'll get the resources by that time).
- Find out whether the sleep job is running (i.e. is in R state) and run a new job step within that allocation (see also http://slurm.schedmd.com/faq.html#multi_batch):
$ squeue JOBID PARTITION NAME ST TIME NODES 2717365 parallel sbatch R 3:28:29 20 $ srun --jobid 2717365 hostname ...
Note: Please note, that we are using thesrun
command. Thesbatch
command is not supported in this scenario. - Finally, don't forget to release the allocation, if there's time left and the sleep job is still running:
$ scancel 2717365